jeremy.sikorski look development    shading    texturing
From video games to feature length animation, I have over 6 years of production experience. My expertise lies in shading and texturing and I have been a supervisor on several large projects over the last few years. I am currently based in Vancouver BC with Canadian Residency and American Citizenship.

SLY COOPER

Role: Surfacing Supervisor, Fur Development

This was my first experience on a production using Pixar's PhotoReal Renderman. Using an entirely proprietary pipeline the surfacing team delivered final shaded assets in under three weeks.

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RATCHET & CLANK

Role: Surfacing Supervisor, Fur Development

I am overseeing a small surfacing team and responsible for hair & fur production in addition to delivering a final look in Renderman.

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ESCAPE FROM PLANET EARTH

Role: Lead Surfacing Artist

My first feature film was released in February of 2013. I had the responsibility for overseeing all environment, vehicle, and prop shading delivery.

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I'M JEREMY AND I MAKE MOVIES.

I'm a CG Artist and enthusiast based in Vancouver, BC. I hopped on a plane 5 years ago from Chicago to pursue my career in animation. By day I work at a studio called Rainmaker where I make pretty shaders and textures. By night, I fill my time with good company, and sweet dance moves. I hope you like what goes into your eyes and if you want to contact me please send me a message!

© 2014 Jeremy Sikorski

Made by hand with love in Vancouver, BC

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